One of the "clean" features of the Java programming language is that it mandates a separation
between interfaces (pure behavior) and classes (state and behavior). Interfaces are used in Java to
specify the behavior of derived classes.
Often you will come across interfaces in Java that have no behavior. In other words, they are just
empty interface definitions. These are known as marker interfaces. Some examples of marker
interfaces in the Java API include:
- java,lang.Cloneable
- java,io.Serializable
- SingleThreadMode
- java.util.EventListener
Marker interfaces are also called "tag" interfaces since they tag all the derived classes into a category
based on their purpose. For example, all classes that implement the Cloneable interface can be cloned
(i.e., the clone() method can be called on them). The Java compiler checks to make sure that if the
clone() method is called on a class and the class implements the Cloneable interface. For example,
consider the following call to the clone() method on an object o:
SomeObject o = new SomeObject();
SomeObject ref = (SomeObject)(o.clone());
If the class SomeObject does not implement the interface Cloneable (and Cloneable is not
implemented by any of the superclasses that SomeObject inherits from), the compiler will mark this
line as an error. This is because the clone() method may only be called by objects of type "Cloneable."
Hence, even though Cloneable is an empty interface, it serves an important purpose.
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java programming language
interface is nothing but the collection of methods with empty implementations and constants variables
( variables with static and final declarations ). All the methods in an interface are "public and abstract"
by default. Since interfaces are abstract in nature so they can not be directly instantiated. To define
the methods of an interface the keyword "implements" is used. Interfaces are similar to abstract
classes but the major difference between these two is that interface have all the methods abstract
while in case of abstract classes must have at least one abstract method. Interface combines the two
functionality (template and multiple inheritance) of C++ language into one (in itself).
Interface Definition
visibility mode interface interfaceName{
constant variable declarations
abstract method declarations
}
e.g.
public interface RacingCar{
public void startcar (int Obj);
public void changegear (int Obj);
public void incrrace (int Obj);
public void stopcar (int Obj);
}
Marker Interface
In java language programming, interfaces with no methods are known as marker interfaces. Marker
interfaces are Serializable, Clonable, SingleThreadModel, Event listener. Marker Interfaces are
implemented by the classes or their super classes in order to add some functionality.
e.g. Suppose you want to persist (save) the state of an object then you have to implement the
Serializable interface otherwise the compiler
will throw an error. To make more clearly understand the concept of marker interface you should go
through one more example.
Suppose the interface Clonable is neither implemented by a class named Myclass nor it's any super
class, then a call to the method clone() on Myclass's object will give an error. This means, to add this
functionality one should implement the Clonable interface. While the Clonable is an empty interface but
it provides an important functionality.
Difference between Interfaces and abstract classes ?
1 comment:
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